Camera-magic learning games for ages 3–9. Your child points, pinches, and pops their way through English words and early math — out loud, with their whole hands. No controllers. No reading required.
Free to try — no account needed for the first game. 🎈
How it works
Powered by in-browser hand tracking — everything runs on your device, and no video ever leaves it.
The camera spots your child's hand and a friendly paw cursor follows their pointing finger.
Pinch like picking a berry to pop the right balloon. Can't pinch yet? Hovering or tapping works too.
Every answer is spoken aloud. Stars pile up, confetti flies, and words stick.
The games
Each game adapts to your child's age band: 3–4, 5–6, or 7–9.
See the picture, pinch the balloon with the matching English word. Animal and food packs today.
The jungle radio speaks a clue — find the animal it belongs to. Listening skills, level by level.
Finish the train's pattern with the missing piece — colors and shapes up to number sequences.
Count the snacks, pick the right plate. From counting to 10 all the way to word problems.
Grow sentences: pick the flower with the missing word and hear the whole sentence bloom.
Flip cards to match pictures with words — the classic, with a hand-tracking twist.
Our philosophy
Designed for young English learners — especially families where English isn't spoken at home.
Every question starts with something to see or hear, never a wall of text. Pre-readers play the moment the camera turns on.
Words, clues, and cheers are spoken aloud. Children hear correct English pronunciation on every single answer.
Wrong answers wobble away and the clue replays — no buzzers, no game over. Trying again is the whole point.
Pricing
One subscription covers the whole family — every game, every pack, fresh content as it ships.
Questions
Nowhere. Hand tracking runs entirely inside your browser on your device. No video or images are ever recorded, stored, or sent to any server — ours or anyone else's. Cover the camera and the games still work by tapping.
A laptop, desktop, or tablet with a camera and a modern browser (Chrome or Edge work best). No downloads, no app store, no controllers.
Yes — that's exactly who we built this for. The 3–4 age band is picture-first and audio-supported: children listen, look, and pinch. Reading grows into the games, not the other way around.
Yes, in one click from your parent account. You keep access until the end of the paid period, and your children's progress is never deleted.
Never. One subscription, everything included, nothing sold to children.